PRISMFALL
Mana / Life
420
Wave
0
Kills
0
Gem — 30 mana
Prism 45
Wall 5
Reclaim 50%
Right-drag orbits · Wheel zooms
Light received0%
Splitting to0
Damage / hit0
Rate0/s
Range0
Transmits0%
Mana sunk0

PRISMFALL

Black Cathedral · Tower Defence

The Core at the centre is the only light in this place — and it is also your life. Mana builds gems, grades gems, and is the exact quantity a breach takes from you.

Gems are not turrets. Every gem must receive light from the Core, directly or relayed through other gems, and intensity decays at every hop. A gem in the dark does nothing. Walls block creeps and block light alike.

Light is a budget, not a gift. It weakens at every hop, and it splits between everything a node feeds — a Core supplying six gems gives each far less than one supplying two. Grading up raises what a gem passes on, and a Prism splits far more cheaply than a gem. Long thin chains and fat stars are both traps.

Left clickPlace / select Right-dragOrbit camera WheelZoom 1 – 6Pick gem colour Q / W / EPrism / Wall / Reclaim tool SpaceCall the next wave early for bonus mana FFuse — two gems of equal grade become one of the next Hold AltClarity mode — kills fog, bloom and grain EscDeselect
Choose your ground
Shards0

THE CORE IS DARK

Prismfall

Waves held0
Creeps unmade0
Shards earned0
Deepest ever0

Shards are paid by depth, never by victory — a run that ends on wave 40 pays forty waves' worth. Quitting is never correct and losing is never wasted.